OBJECT SET FORMAT sets the display format for the objects specified by object to the format you pass in displayFormat. The new format is only used for the current display; it is not stored with the form.
If you specify the optional * parameter, you indicate an object name (a string) in object. If you omit the optional * parameter, you indicate a field or a variable in object. In this case, you specify a field or variable reference (field or variable objects only) instead of a string. For more information about object names, see the Object Properties section.
OBJECT SET FORMAT can be used for both input forms and output forms (displayed or printed) and can be applied to fields or variables (enterable/non-enterable).
Naturally, you must use a display format compatible with the type of data found in the object or with the object itself.
To format Date fields or variables, pass Char(n) in displayFormat, where n is one of the following predefined constants provided by 4D:
Constant
Type
Value
Comment
Blank if null date
Longint
100
"" instead of 0
Date RFC 1123
Longint
10
Internal date abbreviated
Longint
6
Dec 29, 2006
Internal date long
Longint
5
December 29, 2006
Internal date short
Longint
7
12/29/2006
Internal date short special
Longint
4
12/29/06 (but 12/29/1896 or 12/29/2096)
ISO Date
Longint
8
2006-12-29T00:00:00 (deprecated)
ISO Date GMT
Longint
9
2010-09-13T16:11:53Z
System date abbreviated
Longint
2
Sun, Dec 29, 2006
System date long
Longint
3
Sunday, December 29, 2006
System date short
Longint
1
12/29/2006
Note: The Blank if null date constant must be added to the format; it indicates that in the case of a null value, 4D must display an empty area instead of zeros.
To format Time fields or variables, pass Char(n) in displayFormat, where n is one of the following predefined constants provided by 4D:
Constant
Type
Value
Comment
Blank if null time
Longint
100
"" instead of 0
HH MM
Longint
2
01:02
HH MM AM PM
Longint
5
1:02 AM
HH MM SS
Longint
1
01:02:03
Hour min
Longint
4
1 hour 2 minutes
Hour min sec
Longint
3
1 hour 2 minutes 3 seconds
ISO time
Longint
8
0000-00-00T01:02:03
Min sec
Longint
7
62 minutes 3 seconds
MM SS
Longint
6
62:03
System time long
Longint
11
1:02:03 AM HNEC (Mac only)
System time long abbreviated
Longint
10
1•02•03 AM (Mac only)
System time short
Longint
9
01:02:03
Note: The Blank if null time constant must be added to the format; it indicates that in the case of a null value, 4D must display an empty area instead of zeros.
To format fields or variables of the Alpha or Number type, pass the label of the format directly in the displayFormat parameter.
For more information about display formats, see the Number formats and Alpha formats sections of the 4D Design Reference manual.
Note: In displayFormat, to use custom display formats that you may have created in the tool box, prefix the name of the format with a vertical bar (|).
To format picture buttons, in the displayFormat parameter, pass a character string respecting the following syntax: cols;lines;picture;flags{;ticks}
cols = number of columns in the picture.
lines = number of lines in the picture.
picture = picture used, coming from the picture library or a picture variable:
If the picture comes from the picture library, enter its number, preceded by a question mark (e.g.: "?250").
If the picture comes from a picture variable, enter the variable name.
flags = display mode and operation of a picture button. This parameter can take any of the following values: 0, 1, 2, 16, 32, 64 and 128. Each of these values represents a display mode or an operation mode. These values are cumulative; for instance, if you want to enable the modes 1 and 64, pass 65 in the flags parameter. Here are the details for each value:
flags = 0 (no option) Displays the next picture in the series when the user clicks the picture. Displays the previous picture in the series when the user holds down the Shift key and clicks on the picture. When the user reaches the last picture in the series, the picture does not change when the user clicks it again. That is, it does not cycle back to the first picture in the series.
flags = 1 (Switch Continuously) Similar to the previous option except that the user can hold down the mouse button to display the pictures continuously (i.e., as an animation). When the user reaches the last picture, the object does not cycle back to the first picture.
flags = 2 (Loop Back to First Frame) Similar to the previous option except that the pictures are displayed in a continuous loop. When the user reaches the last picture and clicks again, the first picture appears, and so forth.
flags = 16 (Switch when Roll Over) The contents of the picture button are modified when the mouse cursor passes over it. The initial picture is re-established when the cursor leaves the button's area. This mode is frequently used in multimedia applications or in HTML documents. The picture that is then displayed is the last picture of the thumbnail table, unless the Use Last Frame as Disabled option is selected (128). If that option is selected, it is the next-to-last thumbnail that is displayed.
flags = 32 (Switch Back when Released) This mode operates with two pictures. It displays the first picture all the time except when the user clicks the button. In that case, the second picture is displayed until the mouse button is released, whereupon it switches back to the first picture. This mode allows you to create an action button that displays its status (idle or clicked). You can use this mode to create a 3D effect or display any picture that depicts the action.
flags = 64 (Transparent) Used to make the background picture transparent.
flags = 128 (Use Last Frame as Disabled) This mode allows you to set the last thumbnail as the thumbnail to display when the button is disabled. When this mode is selected, 4D displays the last thumbnail when the button is disabled. When this mode is used in addition to the modes 0, 1 and 2, the last thumbnail is not taken into account in the sequence of the other modes. It will appear only when the button is disabled.
ticks = activates the “Switch every n Ticks” mode and sets the time interval between the display of each picture. When this optional parameter is passed, it allows you to cycle through the contents of the picture button at the specified speed. For example, if you enter "2;3;?16807;0;10", the picture button will display a different picture every 10 ticks. When this mode is active, only the Transparent mode can be used (64).
To format picture pop-up menus, in the displayFormat parameter, pass a character string respecting the following syntax: cols;lines;picture;hMargin;vMargin;flags
cols = number of columns in the picture.
lines = number of lines in the picture.
picture = picture used, coming from the picture library or a picture variable:
If the picture comes from the picture library, enter its number, preceded by a question mark (e.g.: "?250").
If the picture comes from a picture variable, enter the variable name.
hMargin = margin in pixels between the horizontal limits of the menu and the picture.
vMargin = margin in pixels between the vertical limits of the menu and the picture.
flags = transparency mode of picture pop-up menu. Accepts the values 0 and 64:
flags = 0: the picture pop-up menu is not transparent,
flags = 64: the picture pop-up menu is transparent.
To format objects of the thermometer or ruler type, in the displayFormat parameter, pass a character string respecting the following syntax: min;max;unit;step;flags{;format{;display}}
min = value of the first graduation of the indicator.
max = value of the last graduation of the indicator.
unit = interval between the indicator graduations.
step = minimum interval of cursor movement in the indicator.
flags = display mode and operation of indicators. This parameter accepts the values 0, 2, 3, 16, 32 and 128. These values can be accumulated in order to set several options (except for 128). Here are the details for each value:
flags = 0: does not display the units.
flags = 2: displays the units on the right or below the indicator.
flags = 3: displays the units on the left or above the indicator.
flags = 16: displays graduations adjacent to the units.
flags = 32: On Data Change is executed while the user is adjusting the indicator. If this value is not used, On Data Change occurs only after the user is finished adjusting the indicator.
flags = 128: activates the "Barber shop" (continuous animation) mode. This value cannot be combined with others. In this mode, the other parameters are ignored (except for the display parameter if passed). For more information about this mode, please refer to the Design Reference manual.
format = display format of the indicator graduations. Keep in mind that the units and graduations are automatically hidden if the size of the indicator object does not permit them to be displayed correctly.
display = specific display options. In the case of thermometers, this parameter is only taken into account when the flags subparameter is 128.
display = 0 (or is omitted): displays a standard ruler / displays a thermometer in continuous animation of the "barber shop" type.
display = 1 : activates "Stepper" mode for a ruler / activates the "Asynchronous progress" mode for a thermometer. For more information about these options, please refer to the Design Reference manual.
To format objects of the dial type, in the displayFormat parameter, pass a character string respecting the following syntax: min;max;unit;step{;flags}
min = value of the first graduation of the indicator.
max = value of the last graduation of the indicator.
unit = interval between the indicator graduations.
step = minimum interval of cursor movement in the indicator.
flags = operation mode of the dial (optional). This parameter only accepts the value 32: On Data Change is executed while the user is adjusting the indicator. If this value is not used, On Data Change occurs only after the user is finished adjusting the indicator.
To format 3D buttons, in the displayFormat parameter, pass a character string respecting the following syntax: title;picture;background;titlePos;titleVisible;iconVisible;style;horMargin;vertMargin;iconOffset;popupMenu;hyperlink;numStates
title = Button title. This value can be expressed as text or a resource number (ex.: “:16800,1”)
picture = Picture linked to a button that comes from a picture library or a picture variable:
If the picture comes from a picture library, enter its number, preceded with a question mark (ex.: “?250”).
If the picture comes from a picture variable, enter the variable name.
If the picture comes from a file stored in the Resources folder of the database, enter a URL of the type "#{folder/}picturename" or "file:{folder/}picturename".
background = Background picture linked to a button (Custom style), that comes from a picture library, a picture variable, a PICT resource or a file stored in the Resources folder (see above).
titlePos = position of the button title. Five values are possible:
titlePos = 1: Left
titlePos = 2: Top
titlePos = 3: Right
titlePos = 4: Bottom
titlePos = 5: Middle
titleVisible = Defines whether or not the title is visible. Two values are possible:
titleVisible = 0: the title is hidden
titleVisible = 1: the title is displayed
iconVisible = Defines whether or not the icon is visible. Two values are possible:
iconVisible = 0 : the icon is hidden
iconVisible = 1 : the icon is displayed
style = Button style. The value of this option determines whether various other options are taken into consideration (for example, background). The following values are possible:
style = 0: None
style = 1: Background offset
style = 2: Push button
style = 3: Toolbar button
style = 4: Custom
style = 5: Circle
style = 6: Small system square
style = 7: Office XP
style = 8: Bevel
style = 9: Rounded bevel
style = 10: Collapse/Expand
style = 11: Help
style = 12: OS X Textured
style = 13: OS X Gradient
horMargin = Horizontal margin. Number of pixels delimiting the inside left and right margins of the button (areas that the icon and the text must not encroach upon).
vertMargin = Vertical margin. Number of pixels delimiting the inside top and bottom margins of the button (areas that the icon and the text must not encroach upon).
iconOffset = Shifting of the icon to the right and down. This value, expressed in pixels, indicates the shifting of the button icon to the right and down when the button is clicked (the same value is used for both directions).
popupMenu = Association of a pop-up menu with the button. Three values are possible:
popupMenu = 0: No pop-up menu
popupMenu = 1: With linked pop-up menu
popupMenu = 2: With separate pop-up menu
hyperlink = TItle is underlined on mouseover to resemble a hyperlink (legacy mechanism). Two values are possible:
hyperlink = 0: title is not underlined on mouseover
hyperlink = 1: title is underlined on mouseover
numStates = Number of states present in picture used as icon for the 3D button, and which will be used by 4D to represent the standard button states (from 0 to 4).
Certain options are not taken into account for all 3D button styles. Also, in certain cases, you may wish to not change all the options. To not pass an option, simply omit the corresponding value. For example, if you do not want to pass the titleVisible, vertMargin and hyperlink options, you can write:
OBJECT SET FORMAT(myVar;"NiceButton;?256;:562;1;;1;4;5;;5;0;;2")
To format the icon in a list box header, pass a character string in the displayFormat parameter, which respects the following syntax: picture;iconPos
picture = header picture, coming from the picture library, a picture variable, or a picture file:
If the picture comes from the picture library, enter its number, preceded by a question mark (e.g.: "?250").
If it comes from a picture variable, enter the variable name.
If it comes from a file stored in the Resources folder of the database, enter a URL of the type "#{folder/}picturename" or "file:{folder/}picturename".
iconPos = position of icon in header. Two values are supported:
iconPos = 1: Left
iconPos = 2: Right
This feature is useful, for example, when you want to work with a customized sort icon.
You have a table of thumbnails containing 1 row and 4 columns, intended to display a picture button (“default”, “clicked”, “roll over” and “disabled”). You want to associate the Switch when Roll Over, Switch back when Released and Use Last Frame as Disabled options with it:
OBJECT SET FORMAT(*;"PictureButton";"4;1;?15000;176")