4D v16.3TRACE |
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4D v16.3
TRACE
TRACE
You use TRACE to trace methods during the development of a database. The TRACE command turns on the 4D debugger for the current process. The Debugger window is displayed before the next line of code is executed, and continues to be displayed for each line of code that is executed. You can also turn on the debugger by pressing Alt+Shift+right-click (Windows) or Control+Option+Command+click (Macintosh) while code is executing. In compiled databases, the TRACE command is ignored. 4D Server: If you call TRACE from a project method executed within the context of a Stored Procedure, the debugger window appears on the Server machine. Tip: Do not place TRACE calls when using a form whose On Activate and On Deactivate events have been enabled. Each time the debugger window appears, these events will be invoked; you will then loop infinitely between these events and the debugger window. If you end up in this situation, Shift+click on the No Trace button of the debugger in order to get out of it. Any subsequent calls to TRACE within the process will be ignored. The following code expects the process variable BUILD_LANG to be equal to “US” or “FR”. If this is not the case, it calls the project method DEBUG: ` ... The DEBUG project method is listed here: ` DEBUG Project Method
See also
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PROPERTIES
Product: 4D HISTORY
Created: < 4D v6 ARTICLE USAGE
4D Language Reference ( 4D v16) |
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