4D v14.3

SET LIST ITEM ICON

Home

 
4D v14.3
SET LIST ITEM ICON

SET LIST ITEM ICON 


 

SET LIST ITEM ICON ( {* ;} list ; itemRef | * ; icon ) 
Parameter Type   Description
Operator in If specified, list is an object name (string) If omitted, list is a list reference number
list  ListRef, String in List reference number (if * omitted) or Name of list type object (if * passed)
itemRef | *  Longint, Operator in Item reference number or 0 for the last item added to the list or * for the current item of the list
icon  Picture in Icon to be associated with item

The SET LIST ITEM ICON command modifies the icon associated with the item specified by the itemRef parameter of the list whose reference number or object name is passed in list.

Note: You can also modify the icon associated with an item using the SET LIST ITEM PROPERTIES command. However, this command only accepts static picture references (resource references or pictures from the picture library).

If you pass the first optional * parameter, you indicate that the list parameter is an object name (string) corresponding to a representation of the list in the form. If you do not pass this parameter, you indicate that the list parameter is a hierarchical list reference (ListRef). If you only use a single representation of the list or work with structural items (the second * is omitted), you can use either syntax. Conversely, if you use several representations of the same list and work with the current item (the second * is passed), the syntax based on the object name is required since each representation can have its own current item.

You can pass a reference number in itemRef. If this number does not correspond to an item in the list, the command does nothing. You can also pass 0 in itemRef to indicate the last item added to the list (using APPEND TO LIST).

Lastly, you can pass * in itemRef: in this case, the command is applied to the current item of the list. If several items are selected manually, the current item is the last one that was selected. If no item is selected, the command does nothing.

Pass a valid 4D picture expression (field, variable, pointer, etc.) in the icon parameter. The picture will be placed to the left of the item.

The use of pointers is strongly recommended since hierarchical lists are optimized in this case: only one instance of the picture will be created in memory when the same icon is used for several different list items.

Note: Conversely, the direct use of variables generated by the GET ICON RESOURCE or GET PICTURE RESOURCE RESOURCE commands is not recommended because the icon will be duplicated in memory for each item of the list.

Example  

This code has been optimized thanks to the use of a pointer:

 vIcon:=->[Params]Icon
 SET LIST ITEM ICON(mylist;ref1;vIcon->)
 SET LIST ITEM ICON(mylist;ref2;vIcon->)

 
PROPERTIES 

Product: 4D
Theme: Hierarchical Lists
Number: 950

 
HISTORY 

Created: 4D v11 SQL

 
SEE ALSO 

SET LIST ITEM PROPERTIES

 
ARTICLE USAGE

4D Language Reference ( 4D v12.4)
4D Language Reference ( 4D v11 SQL Release 6)
4D Language Reference ( 4D v14 R3)
4D Language Reference ( 4D v14 R2)
4D Language Reference ( 4D v13.5)
4D Language Reference ( 4D v14.3)
4D Language Reference ( 4D v14 R4)