4D v14.3Pictures |
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4D v14.3
Pictures
Pictures
4D integrates native management of picture formats. This means that pictures will be displayed and stored in their original format, without any interpretation in 4D. The specific features of the different formats (shading, transparent areas, etc.) will be retained when they are copied and pasted, and will be displayed without alteration. This native support is valid for all pictures stored in 4D: library pictures, pictures pasted into forms in Design mode, pictures pasted into fields or variables in Application mode, etc. 4D uses native APIs to encode and decode pictures (fields and variables) under both Windows and Mac OS. These implementations provide access to numerous native forms, including the RAW format, currently used by digital cameras.
Under Windows as under Mac OS, the formats supported vary according to the operating system and the custom codecs that are installed on the machines. To find out which codecs are available, you must use the PICTURE CODEC LIST command. Note: WIC and ImageIO permit the use of metadata in pictures. Two commands, SET PICTURE METADATA and GET PICTURE METADATA, let you benefit from metadata in your developments. Picture formats recognized by 4D are returned by the PICTURE CODEC LIST command as picture Codec IDs. They can be returned in the following forms:
The form returned for each format will depend on the way the Codec is recorded at the operating system level. By default, the picture codecs related to QuickTime are no longer supported in 4D beginning with v14. For compatibility reasons, you can reactivate QuickTime in your application by means of the QuickTime support option of the SET DATABASE PARAMETER command. However, we no longer recommend using QuickTime codecs. 4D lets you retrieve the local coordinates of a click on a picture field or variable, even if a scroll or zoom has been applied to the picture. 4D allows you to carry out operations on 4D pictures, such as concatenation, superimposing, etc. This point is covered in the Picture Operators section. |
PROPERTIES
Product: 4D SEE ALSO
Picture Operators ARTICLE USAGE
4D Language Reference ( 4D v14 R2) Inherited from :
Pictures ( 4D v12.4) |
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