4D v14.3ARRAY BLOB |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
4D v14.3
ARRAY BLOB
ARRAY BLOB
The ARRAY BLOB command creates and/or resizes an array of Blob type elements in memory. The arrayName parameter is the name of the array. The size parameter is the number of array elements. The size2 parameter is optional. If you pass it, this command creates a two-dimensional array. In this case, size specifies the number of rows and size2 the number of columns in each array. Each row in a two-dimensional array can be processed both as an element and an array. This means that when you work with the first dimension of a two-dimensional array, you can insert and remove entire arrays using other commands in this theme. When you apply the ARRAY BLOB command to an existing array:
This example creates a process array containing 100 BLOB-type elements: ARRAY BLOB(arrBlob;100) This example creates a local array of 100 rows each containing 50 BLOB-type elements: ARRAY BLOB($arrBlob;100;50) This example creates a local array of 100 rows each containing 50 BLOB-type elements. The $vByteValue variable receives the 10th byte of the BLOB placed in the 7th column and the 5th row of the BLOB array: C_INTEGER($vByteValue) |
PROPERTIES
Product: 4D
HISTORY
SEE ALSO ARTICLE USAGE
4D Language Reference ( 4D v14 R3) |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||