| 4D v13.4ARRAY INTEGER | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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    4D v13.4
 ARRAY INTEGER 
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| ARRAY INTEGER ( arrayName ; size {; size2} ) | ||||||||
| Parameter | Type | Description | ||||||
| arrayName | Array |   | Name of the array | |||||
| size | Longint |   | Number of elements in the array or Number of rows if size2 is specified | |||||
| size2 | Longint |   | Number of columns in a two-dimensional array | |||||
The ARRAY INTEGER command creates and/or resizes an array of 2-byte Integer elements in memory.
While applying ARRAY INTEGER to an existing array:
This example creates a process array of 100 2-byte Integer elements:
 ARRAY INTEGER(aiValues;100)This example creates a local array of 100 rows of 50 2-byte Integer elements:
 ARRAY INTEGER($aiValues;100;50)This example creates an interprocess array of 50 2-byte Integer elements, and sets each element to its element number:
 ARRAY INTEGER(◊aiValues;50)
 For($vlElem;1;50)
    ◊aiValues{$vlElem}:=$vlElem
 End for
	Product:  4D
	Theme:  Arrays
	Number:  
        220
        
        
        
	
	Created:  < 4D v6