If you pass one of these constants to Open window, you open a regular windows. To open a floating windows, pass a negative window type value to Open window.
The main characteristic of floating windows is that they remain in the foreground even if the user clicks on another window of the process. Floating windows are generally used to display permanent information or tool bars.
A modal window places the user in a state (or “mode”) where they can only act within this window. As long as the modal window is displayed, the menu commands and other application windows are inaccessible. To close a modal window, the user must either validate it, cancel it, or choose one of the options it offers. Warning dialog boxes are a typical example of modal windows. In 4D, windows of the types 1 and 5 are modal windows.
Note: A modal window always stays in the foreground. As a consequence, when a modal window calls a non-modal window, this latter window is displayed in the background, even though it was called subsequent to the modal window. You should thus avoid this type of operation.
On the other hand, when a modal window calls another modal window, this latter window will be displayed in the foreground.
When you call Open window, you can add one or several of the following constants to Palette window in order to obtain variations in the behavior of the window:
Constant
Type
Value
Has grow box
Longint
4
Has highlight
Longint
1
Has window title
Longint
2
Has zoom box
Longint
8
Can have a title: Yes, if Has window title variation is specified
Can have a close box or equivalent: Yes
Can be resized: Yes, if Has grow box variation is specified
Can be minimized/maximized or zoomed: Yes, if Has zoom box variation is specified
Suitable for scroll bars: Yes, if Has grow box variation is specified
Sheet windows are specific to Mac OS X. These windows “drop down” over the title bar of the main window using animation and are displayed above the main window. They are automatically centered in the main window. Their properties are comparable to those of the modal dialog boxes. They are generally used to perform an action directly relating to the action occurring in the primary window.
You can only create a sheet window under Mac OS X if the last open window is visible and a document type (form).
The command opens a type 1 (Modal dialog box) window instead of a type 33 window or type 8 (Plain) window instead of type 34:
if the last opened window is not visible or is not a document type,
under Windows.
Since a sheet window must be drawn above a form, its display is pushed back in the On load event of the first form loaded in the window (see example 4 of the Open window command).
Usage: DIALOG, ADD RECORD or equivalent, under Mac OS (not standard under Windows).
This type of window has the same basic characteristics of the Plain dialog box (2) type windows and features the following advanced specifics:
The window is automatically closed and the "cancel" event is passed to the window when:
a click occurs outside the window;
the background window or the MDI (Multiple Document Interface) window is moved;
the user clicks the Esc key.
This window is displayed in front of its "parent" window (it must not be used as the main window of the process). The background window is not disabled. However, it no longer receives events.
You cannot resize or move the window using the mouse; however, when performing these actions programmatically, the redraw of background items is optimized.
Usage: This type of window is primarily used to handle pop-up menus related to 3D “bevel” or “toolbar” type buttons.
Limitation: beginning with version 13 of 4D, this type of window does not permit the display of help tips under Mac OS.
Under Mac OS, it is possible to apply a texture appearance to windows. This type of look is found throughout the Macintosh interface. Under Windows, this property has no effect.
To apply a texture appearance to a window created by the Open window command, you can just add the Texture appearance constant to the window type set in the type parameter. For example:
Under Mac OS, 4D v12 can display the toolbar management button. This standard button can be used to alternately display and hide the toolbar of the window:
To display a toolbar management button in a window created using the Open window command, you just need to add the Has toolbar button Mac OS constant. For example:
When the toolbar of the window is displayed, the On Mac toolbar button form event is generated in the form method when the user clicks on the tool bar management button of the window. Of course, the corresponding property must have been checked in the properties of the form event. Only the event is generated, 4D does not carry out any other action in the window. It is up to the developer to modify the size of the window and to show or hide its interface elements.
The "full screen" option is available beginning with 4D v14 under OS X for document type windows. When this option is used, a "Full screen" button is displayed in the top right corner of the window:
When the user clicks on this icon, the window switches to full screen and 4D automatically hides the main tool bar. To use this option, you just add the Has full screen mode Mac constant to the type parameter for the Open window, Open form window and Open external window commands. For example, this code creates a form window with a full-screen button under OS X: