4D v14.3Nil |
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4D v14.3
Nil
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Nil ( aPointer ) -> Function result | ||||||||
Parameter | Type | Description | ||||||
aPointer | Pointer |
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Pointer to be tested | |||||
Function result | Boolean |
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TRUE = Nil pointer (->[]) FALSE = Valid pointer to an existing object | |||||
The Nil command returns True if the pointer you pass in aPointer is Nil (->[]). It returns False in all other cases (pointer to field, table or variable).
If you want to find out the name of the variable or the number of the field that is being pointed to, you can use the RESOLVE POINTER command.
Product: 4D
Theme: Language
Number:
315
Created: < 4D v6
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